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Rocket Templates And Compression

Rocket Templates And Compression

I highly recommend using Rocket’s templates, however they are not very flexible and have some drawbacks. Due to its design you cannot easily retrieve the rendered contents of a template quickly. The to_string() method is very slow, and is not recommended to be used for anything other than running tests.

The Problem

So you have a route that returns a Template. Awesome! But what if you want to make some changes to the HTTP response? Maybe you want to have the client cache it for 7 days, or maybe you want to compress the contents of the template?

You could use fairings, and maybe you should depending on your use case, but those run on every request regardless of whether they need to.

The Solution

I created the xpress module for my blog app for exactly this. I have not yet made it into a separate crate as I am not convinced it is ready for that, but it works well for my purposes. You are free to use it in your Rocket application or just use it for inspiration for your own solution.

The module allows you to have routes that generate some content in the form of a template, String, byte vector, or even file; then add compression, client side caching, or even make the contents an attachment.

Using Xpress

The xpresss module also requires the accept module to determine which compression methods the client supports

The brotli and libflate crates are also used to handle compression.

brotli = "1.0.9"
libflate = "0.1.12"

There are a few crates to import/use besides the basic Rocket imports/use statements:

extern crate libflate;
extern crate brotli;

use rocket_contrib::Template;
use rocket::response::content::Html;
use rocket::response::{NamedFile, Redirect};

// You may optionally import hyper headers if you need
// to modify the http headers in a more advanced way
use rocket::http::hyper::header::{Headers, ContentDisposition, DispositionType, DispositionParam, Charset};

I tried few other comrpession crates and found these to be the fastest in the benchmarks I performed (the zopfli crate was particularly slow for me). Using the compression settings specified in the xpress module gzip compression can compress 25kb in just a few miliseconds. Brotli seems to give better compression results at the cost of an extra milisecond or two occassionaly (but it was sometimes faster so go figure).

How It Works

The module defines a type named Express that holds some content (String, bytes, file, or, Template) as well as information for modifying the HTTP headers.

The Express structure implements Rocket’s Respodner trait so your routes can return the Express method instead of an HTML String or a Template.

To convert data into an Exprses structure you use the into() or from() functions. The Express structure implements the From trait for Strings, NamedFiles, byte vectors, Templates, and PathBufs (it retrieves the contents of the file for you). In plain english?

pub fn about() -> Exprses {
    let body: Template = get_some_content("about");
    let express: Exprses = body.into();


Compressing Templates was one of most compelling reasons for creating this module. Once you have an Express instance you can modify it before returning it like:

pub fn about(encoding: AcceptCompression) -> Exprses {
    let body: Template = get_some_content("about");
    let express: Exprses = body.into();
    express.compress( encoding )

That’s pretty easy isn’t it? You take whatever data your want to return and call into() on it (assuming Exprses implements the From trait for that datatype - and if not you could always implement it yourself, the code is all there) then just return it, while optionally calling methods to modify the HTTP response.

The above example uses the accept module to determine which compression methods the client supports. The module is fairly simple, and you may want to customize the preferred() function to change the preferred order of compression algorithms to be optimized for your clients.

Supported Compression Methods

The xpress module uses the brotli and libflate crates as well as the accept module.

Expiration Headers

The set_ttl() method modifies an Express instance by setting expriation headers to a specified number of seconds, or prevents caching when the value passed to it is -1. Any value less than -1 does not set any caching related headers at all.

The module, by default, adds expiration headers to NamedFiles and PathBufs, the exact amount of time depends on the constant defined at the beginning. You can always prevent client side caching on files with exprses.set_ttl(-1).

Downloading Files

You can even use the xpress module to have content downloaded by a browser instead of displayed.

pub fn download() -> Express {
    // Import hyper http headers
    use rocket::http::hyper::header::{Headers, ContentDisposition, DispositionType, DispositionParam, Charset};

    let content: String = get_download();
    // specify the filename the browser should save the file as
    let filename: Vec<u8> = b"Filename.txt";
    // Create the header
    let attachment = ContentDisposition {
        disposition: DispositionType::Attachment,
        parameters: vec![DispositionParam::Filename(
            // The character set for the bytes of the filename
            // The optional language tag (see `language-tag` crate)
            // the name to save the file as, in bytes
    let express: Express = content.into();
    // Use .set_ttl(-2) to completely disable cache headers
    // IE may break when downloading a file over HTTPS with cache-control headers


This is just a little side note, and a personal recommendation.

If you are making a blog or a website with a lot of content I would highly recommend using markdown. I have used the Comrak crate and found it to be fast and powerful.
Using Markdown with Comrak in Rust

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